------------------------------------------------------
Empty Threats Disabler V1.3
------------------------------------------------------
------------------------------------------------------

Disables attack voices like "You will suffer greatly" on sneak kills or other instant deaths, and reworks those voices in the process.


Details
------------------------------------------------------
Reimplements the NPC attack voices selection by scripts. Since this will overwrite the usual patches I've taken it upon myself to fix any related bugs also, and improve the whole thing while at it.
- Made sure everything fixed in MPP1.6.5b(BTB) is also fixed here;
- Some further changes based on common sense, e.g. conditioning taunts like "Your wounds are great!" to only happen if the player is wounded.
- Yet more: added some unused attack voices, and spread around certain non-specific ones (like Khajiit growls) that were previously limited and heard by one player race at a time only.


Changelog
------------------------------------------------------
v1.3	- fixed 3 voices in DarkElfF, NordM, RedguardM
	  fixed Ordinator voices, both the script and position of the Attack dialogue entry
v1.2	- no longer requires MCP option, no longer adds space above greetings, now uses a global startscript instead
v1.1	- avoids error messages when StartCombat is used in dialogue; now requires MCP "'Talked to PC' extension"
v1.01	- fixed wrong filepaths for 3 voices. Known issue in this version and prior: If StartCombat is used from the console or (more bothersome) from dialogue, you get a couple harmless but unsightly error messages.
v1	- released